Sanaz Vazirian | Branded Environments, Retail Design & Education, Toronto
Most SketchUp tutorials assume you think like an architect. You think like a designer — and that's the advantage. You live in Adobe. You already understand colour, composition, and brand. What you're adding is a spatial vocabulary.
I trained as an architect and spent 15 years designing branded retail environments. When I started teaching SketchUp to graphic designers, I stopped explaining it like an architect would and started connecting it to what they already knew. 3D isn't a different kind of talent. It's the same eye, working in space. These tutorials start where you already are and build from there.
WHO THIS IS FOR Add the dimension your work is missing.
For 2D designers who want range, not a new career. A touch of 3D makes everything better — packaging, posters, infographics, landing pages, environmental design and branded spaces. The work you already do, with depth.
Not for game or character design.
FREE TUTORIALS Where Graphic Designers Get Stuck in SketchUp
If you're a graphic designer learning SketchUp, chances are you're doing a few things the Adobe way — and that's where the frustration starts. Each card is one common wall, with a short, plain-language fix. No jargon, no fluff.
SEE WHAT'S POSSIBLE Built with SketchUp
One model. One prompt. A whole landing page.
This simple model took thirty minutes in SketchUp. Watch where it went.
Built in SketchUp
Rough geometry, default materials. The starting point.
One prompt, two moods
I fed this model into ChatGPT and asked for both at once — one simple line. “render this in day view and night view, make the trees glow”
Night view, same model
Same geometry, same prompt. A second mood.
Designed, then applied
I took the day and night images, designed a landing page around them, and applied it to a device mockup. Client-ready.
FREE DOWNLOADS The Library
Cheat-sheets and reference files you can keep next to your keyboard. New ones land here regularly.
A three-page breakdown of SketchUp's most counter-intuitive concept, translated into the Adobe logic you already know.
FREE. One structural habit. 3 min read.
Show me the fix!
NOTES & OPINIONS Design Experiments
This is where I test what I teach. Myongoing design experiments push AI rendering, spatial workflows, and new techniques — shared honestly, before they're polished.