Every build here started in SketchUp — the 3D tool most graphic designers think isn't for them. It is. These are real examples of what SketchUp looks like in a graphic designer's hands: landing pages with actual depth, product mockups, isometric renders, all built without stock assets or an architecture degree. If you design in Adobe and want to add 3D to your range, this is where it starts.
SketchUp for graphic designers — taught in Adobe language. Join the waitlist.
You Can Build This
The work, and how it started in SketchUp.
A growing set of real builds — before-and-afters, finished pieces, experiments. Proof you can make this too.
One SketchUp model. One prompt. A whole landing page.
Three minutes in SketchUp. That's where this landing page began. From a simple model to something with real spatial depth — see how it came together.
Built in SketchUp
Rough geometry, default materials. The starting point.
One prompt, two moods
I fed this model into ChatGPT and asked for both at once — one simple line. “render this in day view and night view, make the trees glow”
Night view, same model
Same geometry, same prompt. A second mood.
Designed, then applied
I took the day and night images, designed a landing page around them, and applied it to a device mockup. Client-ready.
Turning SketchUp 3D Type into Animated Graphic Design
The animation above is the result of a motion exploration centered on "a few letterforms" in SketchUp.
No assets. No stock. Just SketchUp and a prompt.
An isometric study, modeled from scratch in SketchUp. One trip through Adobe Firefly with a "make it look like a toy" prompt, and the flat exercise became this. See the before and after.
SketchUp Isometric Building
An isometric SketchUp model — then one render turned it into a glowing hyper-realistic building. This is what SketchUp can do for a graphic designer.