13/11/2025Mini worlds. Big ideas.Spent the morning exploring SketchUp not as an architectural tool, but as a creative medium for graphic designers.
Can SketchUp be as cute as Blender?
I came across models that feel like warm, miniature worlds—and it made me realize:
what if we skip the complex rendering?Here's what I'm testing:Use SketchUp's native display modes (no Enscape, no V-Ray)
Turn off shadows and apply lighting and shadows manually!
Embrace the flat, graphic quality (think game design, pixel art, isometric illustration)
Add lighting in post (Photoshop) instead of rendering plugins
Why this matters for graphic designers:- Lower barrier to entry (no new software to learn)
- Faster workflow (no render times)
- Style feels more illustrative, less architectural
- You control the "look" like you would in 2D design
Less photorealism, more stylized scenes, brand work, or portfolio pieces.