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Exploring Low-Poly Modules in SketchUp Through a Graphic Design Lens

Exploring how graphic design skills translate into 3D.

This is a very simple low-poly tree, built intentionally as a module — not a finished illustration.

I’m slowly creating a small asset library so building a low-poly world later feels intuitive, flexible, and playful.

Manual color instead of default shadows/lighting.

Thinking in surfaces instead of light.

Process over polish.

Still experimenting.

Still learning.

Laying the groundwork.


Part of an ongoing exploration of SketchUp as a creative tool for graphic designers.


See you next time,

Sanaz Vazirian
Architect, Graphic Designer, Professor
Founder — SketchUp for Graphic Designers

p.s. Raw & Expressive: Turning SketchUp 3D Type into Graphic Design